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Showing posts with label Soldiers. Show all posts
Showing posts with label Soldiers. Show all posts

Saturday, July 31, 2010

Soldiers Information

12 different ranks of soldier working for you. You must employ them wisely to achieve maximum effect!

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Labors - Highest Load infantry. Barely has any fighting skills.

Hit Points = 100
Siege = 5
Guard = 10
Range = 10
Tempo = 180
Load = 200
Provision = 2
Population = 1

Training Duration = 60 s ( Without technology and Captain General )

Requirements = Barracks level 1

Consumed Resources = Food 50, Lumber 150, Iron 10

Weakness = Rookies ,Pikemen ,Swordmen , Archers , Cavalries , Cuirassiers , Ballistae ,Battering Rams , Trebuchets

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Rookies - Least time to recruit infantry. Can fight a little.

Hit Points = 200
Siege = 50
Guard = 50
Range = 20
Tempo = 200
Load = 20
Provision = 3
Population = 1

Training Duration = 30 s

Requirements = Barracks level 1

Consumed Resources = Food 80, Lumber 100, Iron 50

Weakness = Pikemen ,Swordmen , Archers , Cavalries , Cuirassiers , Ballistae ,Battering Rams , Trebuchets

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Scouts - Infiltration infantry. Moves the fastest. Gather enemy's intelligence.

Hit Points = 100
Siege = 20
Guard = 20
Range = 20
Tempo = 3000 ( BEST )
Load = 5
Provision = 5
Population = 1

Training Duration = 120 s

Requirements = Barracks level 2 , Reconnaissance level 1

Consumed Resources = Food 120, Lumber 200, Iron 150

Weakness = Rookies , Pikemen ,Swordmen , Archers , Cavalries , Cuirassiers , Ballistae ,Battering Rams , Trebuchets

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Pikemen - Armed infantry. Fight effectively against troopers.

Hit Points = 300
Siege = 150
Guard = 150
Range = 50
Tempo = 300
Load = 40
Provision = 6
Population = 1

Training Duration = 180 s

Requirements = Barracks level 2 , Investment level 1

Consumed Resources = Food 150 , Lumber 500 , Iron 100

Weakness = Archers , Ballistae , Trebuchets

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Swordmen - Armed infantry. Fights effectively against Archers.

Hit Points = 350
Siege = 100
Guard = 250
Range = 30
Tempo = 275
Load = 30
Provision = 7
Population = 1

Training Duration = 270 s

Requirements = Barracks level 3 , Security level 1

Consumed Resources = Food 200, Lumber 150, Iron 400

Weakness = Cavalries , Cuirassiers , Ballistae , Trebuchets

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Archers - Ranged attack infantry. Ineffective during close combat.


Hit Points = 250
Siege = 120

Guard = 50
Range = 1200
Tempo = 250
Load = 25
Provision = 9
Population = 2

Training Duration = 420 s

Requirements = Barracks level 4 , Projectile level 1

Consumed Resources = Food 300 , Lumber 350 , Iron 300

Weakness = Swordmen , Cavalries , Cuirassiers , Ballistae , Battering Rams , Trebuchets

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Cavalries - High Tempo troopers. Ideal for raids and plunder.

Hit Points = 500
Siege = 250

Guard = 180
Range = 80
Tempo = 1000
Load = 100
Provision = 18
Population = 3

Training Duration = 600 s

Requirements = Barracks level 1 , Equitation Level 1

Consumed Resources = Food 1000 , Lumber 600 , Iron 500

Weakness = Pikemen , Cuirassiers , Ballistae , Trebuchets

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Cuirassiers - Armored high Hit Points troopers. Plays crucial role in battle.

Hit Points = 1000
Siege = 350

Guard = 350
Range = 70
Tempo = 600
Load = 80
Provision = 35
Population = 6

Training Duration = 1800 s

Requirements = Barracks level 7 , Equitation Level 5 , Security level 5

Consumed Resources = Food 2000, Lumber 500 , Iron 2500

Weakness = Pikemen , Cuirassiers , Ballistae , Trebuchets

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Rickshaw - Highest Load siege engine to transport resources. Cannot fight.

Hit Points = 700
Siege = 10

Guard = 60
Range = 10
Tempo = 150
Load = 5000 ( BEST )
Provision = 10
Population = 4

Training Duration = 1200 s

Requirements = Barracks level 6, Gastronomy level 1, Arming level 7

Consumed Resources = Food 600 , Lumber 1500 , Iron 350

Weakness = Rookies ,Pikemen ,Swordmen , Archers , Cavalries , Cuirassiers , Ballistae ,Battering Rams , Trebuchets
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Ballistae - Ranged siege engine that costs the shortest time to recruit.

Hit Points = 450
Siege = 450

Guard = 160
Range = 1400
Tempo = 120
Load = 35
Provision = 50
Population = 5

Training Duration = 3600 s

Requirements = Barracks level 8 , Arming level 5 , Projectile level 6

Consumed Resources = Food 2500 , Lumber 3000 , Iron 1800

Weakness = Trebuchets

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Battering Rams - High Hit Points siege engine. Overcomes Wall and fortifications.

Hit Points = 5000 ( BEST )
Siege = 250
( damage x50 on wall )
Guard = 600
( BEST )
Range = 50
Tempo = 160
Load = 45
Provision = 100
Population = 10

Training Duration = 5400 s

Requirements = Barracks level 9 , Arming level 7 , Security level 8

Consumed Resources = Food 4000 , Lumber 6000 , Iron 1500

Weakness = Cuirassiers , Ballistae , Trebuchets

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Trebuchets - Ranged siege engine. Moves the slowest. Weak against troopers.

Hit Points = 900
Siege = 600
( BEST )
Guard = 200
Range = 1600 ( BEST )
Tempo = 100
Load = 75
Provision = 250
Population = 8

Training Duration = 7200 s

Requirements = Barracks level 10 , Arming level 10 , Projectile level 10

Consumed Resources = Food 5000 , Lumber 5000 , Iron 8000 , Stone 1200

Weakness = Trebuchets

Wednesday, June 30, 2010

How much armies do a capital have?

If you are trying to know what is the troop amount the capital has, below is an example:
Below is a sample information of how the troops in the capital has (Data was taken from one of the many China Servers):

Enjoy ! ^-^

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Example 1:
Labour: 11414756
Rookie: 760987
Scout: 2240003
Pike: 1554263
Swordmen: 1648757
Archer: 1243472
Cavs: 800903
Cuirs: 136973
Rickshaw: 903215
Ballistae: 202599
Battering Rams: 35288
Trebs: 55102
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Example 2:
Labour: 13468014
Rookie: 14379085
Scout: 315747
Pike: 726217
Swordmen: 1291052
Archer: 466854
Cavs: 275198
Cuirs: 428261
Rickshaw: 102698
Ballistae: 56645
Battering Rams: 145772
Trebs: 70619
***********************************

Note: The troops amount above can be different in each servers.

By the way, just a short information for you guys, its impossible for you guys to unlock the capital now (Especially from this current verison).
 
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