Labors - Highest Load infantry. Barely has any fighting skills.
Hit Points = 100
Siege = 5
Guard = 10
Range = 10
Tempo = 180
Load = 200
Provision = 2
Population = 1
Training Duration = 60 s ( Without technology and Captain General )
Requirements = Barracks level 1
Consumed Resources = Food 50, Lumber 150, Iron 10
Weakness = Rookies ,Pikemen ,Swordmen , Archers , Cavalries , Cuirassiers , Ballistae ,Battering Rams , Trebuchets
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Rookies - Least time to recruit infantry. Can fight a little.
Hit Points = 200
Siege = 50
Guard = 50
Range = 20
Tempo = 200
Load = 20
Provision = 3
Population = 1
Training Duration = 30 s
Consumed Resources = Food 80, Lumber 100, Iron 50
Weakness = Pikemen ,Swordmen , Archers , Cavalries , Cuirassiers , Ballistae ,Battering Rams , Trebuchets
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Scouts - Infiltration infantry. Moves the fastest. Gather enemy's intelligence.
Hit Points = 100
Siege = 20
Guard = 20
Range = 20
Tempo = 3000 ( BEST )
Load = 5
Provision = 5
Population = 1
Training Duration = 120 s
Consumed Resources = Food 120, Lumber 200, Iron 150
Weakness = Rookies , Pikemen ,Swordmen , Archers , Cavalries , Cuirassiers , Ballistae ,Battering Rams , Trebuchets
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Pikemen - Armed infantry. Fight effectively against troopers.
Hit Points = 300
Siege = 150
Guard = 150
Range = 50
Tempo = 300
Load = 40
Provision = 6
Population = 1
Training Duration = 180 s
Consumed Resources = Food 150 , Lumber 500 , Iron 100
Weakness = Archers , Ballistae , Trebuchets
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Swordmen - Armed infantry. Fights effectively against Archers.
Hit Points = 350
Siege = 100
Guard = 250
Range = 30
Tempo = 275
Load = 30
Provision = 7
Population = 1
Training Duration = 270 s
Requirements = Barracks level 3 , Security level 1
Consumed Resources = Food 200, Lumber 150, Iron 400
Weakness = Cavalries , Cuirassiers , Ballistae , Trebuchets
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Archers - Ranged attack infantry. Ineffective during close combat.
Hit Points = 250
Siege = 120
Guard = 50
Range = 1200
Tempo = 250
Load = 25
Provision = 9
Population = 2
Training Duration = 420 s
Consumed Resources = Food 300 , Lumber 350 , Iron 300
Weakness = Swordmen , Cavalries , Cuirassiers , Ballistae , Battering Rams , Trebuchets
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Cavalries - High Tempo troopers. Ideal for raids and plunder.
Hit Points = 500
Siege = 250
Guard = 180
Range = 80
Tempo = 1000
Load = 100
Provision = 18
Population = 3
Training Duration = 600 s
Requirements = Barracks level 1 , Equitation Level 1
Consumed Resources = Food 1000 , Lumber 600 , Iron 500
Weakness = Pikemen , Cuirassiers , Ballistae , Trebuchets
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Cuirassiers - Armored high Hit Points troopers. Plays crucial role in battle.
Hit Points = 1000
Siege = 350
Guard = 350
Range = 70
Tempo = 600
Load = 80
Provision = 35
Population = 6
Training Duration = 1800 s
Consumed Resources = Food 2000, Lumber 500 , Iron 2500
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Hit Points = 700
Siege = 10
Guard = 60
Range = 10
Tempo = 150
Load = 5000 ( BEST )
Provision = 10
Population = 4
Training Duration = 1200 s
Consumed Resources = Food 600 , Lumber 1500 , Iron 350
Ballistae - Ranged siege engine that costs the shortest time to recruit.
Hit Points = 450
Siege = 450
Guard = 160
Range = 1400
Tempo = 120
Load = 35
Provision = 50
Population = 5
Training Duration = 3600 s
Consumed Resources = Food 2500 , Lumber 3000 , Iron 1800
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Battering Rams - High Hit Points siege engine. Overcomes Wall and fortifications.
Hit Points = 5000 ( BEST )
Siege = 250 ( damage x50 on wall )
Guard = 600 ( BEST )
Range = 50
Tempo = 160
Load = 45
Provision = 100
Population = 10
Training Duration = 5400 s
Consumed Resources = Food 4000 , Lumber 6000 , Iron 1500
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Trebuchets - Ranged siege engine. Moves the slowest. Weak against troopers.
Hit Points = 900
Siege = 600 ( BEST )
Guard = 200
Range = 1600 ( BEST )
Tempo = 100
Load = 75
Provision = 250
Population = 8
Training Duration = 7200 s
Consumed Resources = Food 5000 , Lumber 5000 , Iron 8000 , Stone 1200
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