Pages

Friday, July 2, 2010

Tips For Newbies

Many times I have been asked how to start playing this game and what to build first. Here are some small tips for the newbies :

1) Firstly, build a few cottages to increase the population and so that the peasants can work in the farm, sawmill and mines.

2) Subsequently, proceed to build farms, sawmills and mines.

3) Always follow the growth quests as it will lead you to grow in the game. You will get some resources upon completing the quest.

4) Increase the tax rate to 20%. (this is one of the requirement in the growth quest) and at the same time, you get more gold.

5) Increase production level to 100% for all production (this is one of the requirement in the growth quest)

6) When you have enough resources, you can start constructing other buildings.

7) Then you can start building your troops and start conquering the wilderness.

Hope these tips will help you. Enjoy the game.

Take a Look at My Armor



The Best Tax

This guide is mainly for beginners in Kingory who don't know what the tax rate should be set at. The table below is based on a city with a population capacity of 10000.

Tax Rate

Allegiance stablises at

Population stablises at

Hourly Gold

Daily Gold

10%

90

9000

900

21600

20%

80

8000

1600

38400

30%

70

7000

2100

50400

40%

60

6000

2400

57600

50%

50

5000

2500

60000

60%

40

4000

2400

57600

70%

30

3000

2100

50400

80%

20

2000

1600

38400

90%

10

1000

900

21600



Recommended Tax Rate setting: 30%-50% (40% is ideal)

If you are setting your tax rate anything below 30%, I don't think you are getting enough gold unless you are in war and need tons of peasants for troops

From the table, one can see that setting tax rate at 50% means the most gold but you might not have enough peasants for troops. Keep in mind this recommended setting is only for players who do not like to keep changing their tax rates.

For the more challenged players with lots of food, they change their tax rates everyday to squeeze the maximum amount of gold out of the city. When you sleep, set the tax rate low (~5%) to let the allegiance and population to rise. When you wake up, your population should be >80% of population capacity and you should set your tax rate at 100% or 99%. Then use 'Disaster Relieve' regularly to keep the allegiance and population high. You will need to keep doing this for at least a few hours for it gain enough gold to make up for the amount lost during your sleep. Otherwise just set your tax rate at ~40% for no fuss game play.

Kingory Equations

A.The Basics

1. Allegiance + Unpatriotic + Tax Rate =100

Example: Allegiance 78 Unpatriotic 2 Tax Rate 20, 78+2+20=100

Allegiance below 78 would be on the rise, whereas Allegiance above 78 would be on the decline

Appease Criticism in Government can raise Allegiance and reduce Unpatriotic for every 15 minutes.


2. Population = Population Capacity *Allegiance %

Example: Allegiance 80 and Population Capacity 10000 → Population = 10000*80%=8000

Population below 80 would be on the rise, whereas Population above 80 would be on the decline


3. Gold Production = Population * Allegiance %

Example: Allegiance 80, Population 8000 → Gold Production =8000*80%=6400

Gold Production is not a gradual process but an instant action.


4. Idle Population = Population – (Working Population + Building Population)
← Idle Population


5. The interrelationship between Allegiance, Tax Rate, Population Capacity, and Gold production.

Allegiance is in a constantly varying state, affected by Tax Rate, Population Capacity, Population and Gold production.

When Allegiance is 90,Tax Rate 10,Population Capacity 50000, Population 45000,Gold production remains at 40500, in a rather stable state.

When Tax Rate is 50,Allegiance drops 1 point for every 6 minutes. Also, Population and Gold production will be on the decline.

With Allegiance 50,Tax Rate 50,Population 25000,Gold production will be 12500, immune to variations.


B. Answers to Food-related Questions


1. Soldiers consume only Food while heroes consume only Gold.


2. Troops Uptake = Hourly Food consumption of your troops.

Troops sent to your wilderness consume your own Food, twice the amount at home.

Troops sent to your allies’ city consume their Food, twice the amount at home.


3. Soldier Types and the Hourly Consumption of Food


Soldier Types Hourly Consumption of Food

Labors 2

Rookies 3

Scouts 5

Pikemen 6

Swordmen 7

Archers 9

Cavalries 18

Cuirassiers 35

Rickshaw 10

Ballistae 50

Battering Rams 100

Trebuchet 250


Example: 1,000 Cuirassiers consume 35,000 Food in their own city but consumes 70,000 Food when stationed at wilderness. For lack of Food, Cuirassiers may perish.



C. Adjustable Ratio


1. Tax Rate

Adjust Tax Rate in Government to gain more Gold


Adjust Tax Rate to 100 to gain maximum Gold production. But Allegiance will drop 1 point every 6 minutes. So do your math and make a smart choice!

Appease Criticism in Government can raise 5 Allegiance for every round by consuming Food equal in amount to your Population Capacity. You can appease criticism every 15 minutes, much like turning Food into Gold. Quite a clever move indeed!

Don’t forget to lower your Tax Rate as you log out, or you may have the result of 0 Allegiance next time you log in.



2. Work Efficiency Ratio

Click Production in Government to adjust Work Efficiency Ratio for different resources.

100 Work Efficiency Ratio would surely be perfect but for Newbies, sometimes they may lack Population to use maximum Work Efficiency. They need to keep a little balance and manage their Population sensibly, in order to secure a stand in Kingory.


D. Others


1. The level of Buildings and Technologies

The highest level for all Buildings and Technologies is level 10, which would require an item called Construction Blueprint, purchasable at Item Mall and obtainable through battles or opening Newbies Gifts Set.


2. Resource Production

At first you are given 8 resource fields and every upgrade of your city adds 3 more resource fields to your ownership.

Four Basic Buildings for production

At the early stage you may need tons of Lumber and Stone, especially Lumber which is vital to building city Fortification. Later Food and Iron may be in high demand.


E. Resource Yield


Hero Boost = Basic Production + ( Castellan Politics/100) * Maneuver Ratio

Here is the concept of Maneuver Ratio. A hero with 30 Politics carrying 30,000 Population has 100% Maneuver Ratio, with carrying 60,000 Population he can only have 50% Maneuver Ratio.

Suppose I have a hero as Castellan with 80 Politics, 30 Maneuver, and 10,000 Basic Production, my resources production boost = 10,000 + (80/100)* 10,000 = 18,000


F. Population and Production


Population is the foundation of your tax income.

Working: You can see the working population in Government => Production.



Idle Population: Idle Population is for troop recruitment. Without Idle Population you cannot train soldiers.


If Idle Population is minus, then you are obviously having a huge demand on labor force.

Make sure you adjust Work Efficiency to better suit your own demand. If the Work Efficiency is set at 100, you are putting every peasant in your city to do that production.


Example:

10 Sawmills level 1 in your rural area, each requiring 15 peasants to fulfill maximum production.

Work Efficiency set at 100 means you need 150 peasants to gain 100% production rate.

Assuming now you only have 60 peasants and your Work Efficiency is set at 100, you can only get 40% of production rate since you lack another 90 peasants.

How To Get A Good Bravery Hero?

STEP 1

Before a Famous hero can be taken you need a good tavern hero. Even before you start building your army a good tavern hero is very important. A level 100 hero with 200 bravery can reduce the time of building troops and can amplify your troops damage by an amazing 200%. So those 20k archers now hit like 60k archers. Your barracks become more efficient building troops almost 2 times faster. Moving your bravery hero from city to city is recommended.


STEP 2

Choosing a good hero in the beginning is very important because you don't to invest the hours into a hero just to have turn out to have 160 bravery at level 100. The way you do this if to guess his base bravery. Base bravery would be his current bravery with out items or other enhancements, minus his level. So for every level your hero gets he gets a skill point to spend. When looking at a tavern hero those skill points are randomly spent into Bravery,Intelligence and Politics. Elixirs would need to be used to reassign all of those skill points into bravery. The heroes below are considered good tavern hero and worth training the hero.


































How to count the base bravery?

CURRENT BRAVERY-ARMOR BRAVERY- LEVEL

HERO 1 : 147-12-50= 85

HERO 2 : 227-66-89= 72

Both heroes is considered good tavern heroes but hero 1 is more worthy to train .


STEP 3

A hero from tavern can be hard to judge if its going to be a decent one or not, a simple way to guess its base stats is to take its level and and divide that by 3 then deduct that from his current bravery being shown. So a hero with 80 bravery and level 10 would probably have 76 bravery give or take a point. And a hero with 76 bravery and level of 25 would not be a good hero to buy from tavern because the bravery would probably only be 67 . Multiple city's with taverns at least 6 or greater to have more chances of obtaining a bravery hero and is also helpful for obtaining Intelligence and Politic hero's.

STEP 4

A hero can go way above the experience needed to level him and this can be effective if you do not wish to spend the gold on upkeep for the hero, but the lower the level of a hero the less experience they can get for battles they fight. Example a level 15 hero has a experience bar that looks like 0/22500. So this hero could only get %90 of that experience for one battle. So a level 8 YT that gives 200k experience normally to higher level hero would only give the level 15 hero 20050 experience. Tao of War and field exercises are most effective up to level 30 to get past the low levels to take full advantage of higher level Wilderness and YT city's.

STEP 5

The simplest method of leveling your hero that only requires 4000~6000 archers is to level your hero off of level 10 wilderness that have connecting squares to your city. If you abandon your level 10 wilderness every day and reconquer them they will always stay at level 10. Once you have all level 10 wilderness surrounding your city you can get up to 700k hero experience per hour!

Epic Quest

EPIC QUEST

Introduction to EPIC Quest (Phase 1):

A serial of Epic Quests should be completed by all players. When all Epic quests are finished, a brand-new era will be opened, where possessing high heroes and conquering Counties to acquire military rank as well as noble rank becomes possible. Quest items gained from completed quests could be exchanged for equipment for heroes. Different sorts & quantity of quest items can be assembled to exchange for different equipment.

The Main 4 Quests Section of the EPIC Quest (Players can keep on return quest until its progress is completed) :

Counterinsurgency
----------------------------------------------------------------------------------
The first ones to arouse political turbulance are Yellow Turban Hero of Heaven Jang Jyau the Tao Sorcerer, Yellow Turban Hero of Land Sohn the Second Brother and Yellow Turban Hero of the People Jang Lyang the Capable Youngest. They've leaded the fanatic marked with yellow headbands to maraud everywhere and conquer plenty of domain belonging to the royalty.

Contribute Resources
---------------------------------------------------------------------------------
Yellow Turbans rebellion causes shortage of material for troops of the royalty. It's urgent for every lord to contribute to the royalty.

Contribute Troops
---------------------------------------------------------------------------------
Yellow Turbans rebellion causes shortage of military forces of the royalty. It's urgent for every lord to contribute to the royalty.

Contribute Jewelry
--------------------------------------------------------------------------------
Yellow Turbans rebellion causes financial crisis, so every lord contributes precious jewelry that symbolize peace and power to express their loyalty.

***********************************************

How do you complete the Quest and what is the quest rewards:

1) Counterinsurgency

Exterminate YT
----------------------------------
Quest Description
Yellow Turban Headband symbolizes Yellow Turbans. Defeat Yellow Turbans for their headbands to prove your success!

Quests Goal
- Yellow Turban Soldier Headband 500 (Items can be obtain by having battle with YT troops in YT cities and Wildness)
----------------------------------
Quest Reward
Influence 500, Achievement Book 1.

***********************************************

Save People
----------------------------------
Quest Description
Save innocent people from Yellow Turbans to prove your battle achievements!

Quests Goal
- Innocent People 1,000 (Items can be obtain by having battle with YT troops in YT cities and Wildness)
----------------------------------
Quest Reward
Influence 1000, Achievement Book 1.

***********************************************

Release YT Captives
----------------------------------
Quest Description
Release captives from Yellow Turbans to prove your battle achievements!

Quests Goal
- Yellow Turban Captive 1,500 (Items can be obtain by attacking a YT city (Maraud or Conquer) )

----------------------------------
Quest Reward
Influence 2000, Achievement Book 2.

***********************************************

Save Royal Descents
----------------------------------
Quest Description
Save merchants and officials from Yellow Turbans to prove your battle achievements!

Quests Goal
- Royal Decent 1 (Items can only be obtain when players successfully win a conquer battle in YT city - need conquer attack YT city)
----------------------------------
Quest Reward
Influence 3000, Achievement Book 5.

**********************************************

2) Contribute Resources

Tributary Food
----------------------------------
Quest Description
The royalty is in resources shortage. Contribute your Food to prove your battle achievements!

Quests Goal
- Tributary 100,000 Food (Players donate 100,000 food to NPC - Once return quest, food will be deduced from your city)
----------------------------------
Quest Reward
Influence 1000, Money tribute Book 1.

***********************************************

Tributary Lumber
----------------------------------
Quest Description
The royalty is in resources shortage. Contribute your Lumber to prove your battle achievements!

Quests Goal
- Tributary 100,000 Lumber (Players donate 100,000 Lumber to NPC - Once return quest, lumber will be deduced from your city )
----------------------------------
Quest Reward
Influence 1500, Money tribute Book 2.

***********************************************
Tributary Stone
----------------------------------
Quest Description
The royalty is in resources shortage. Contribute your Stone to prove your battle achievements!

Quests Goal
- Tributary 100,000 Stone (Players donate 100,000 Stone to NPC - Once return quest, Stone will be deduced from your city)
----------------------------------
Quest Reward
Influence 2000, Money tribute Book 2.

***********************************************

Tributary Iron
----------------------------------
Quest Description
The royalty is in resources shortage. Contribute your Iron to prove your battle achievements!

Quests Goal
- Tributary 100,000 Iron (Players donate 100,000 iron to NPC - Once return quest, iron will be deduced from your city)
----------------------------------
Quest Reward
Influence 2500, Money tribute Book 2.

***********************************************

Tributary Gold
----------------------------------
Quest Description
The royalty is in resources shortage. Contribute your gold to prove your battle achievements!

Quests Goal
- Tributary 100,000 Gold (Players donate 100,000 gold to NPC - Once return quest, gold will be deduced from your city )
----------------------------------
Quest Reward
Influence 3000, Money tribute Book 6.

***********************************************

3) Contribute Troops
----------------------------------
Quest Description
Contribute your troops to stabilise political situation and stop turbulence of the royalty, which earns you Influence in return.

Quests Goal
----------------------------------------------------------------------

a) - Rookies 2,000 (Players donate their rookies to NPC - Once return quest, rookies will be deucted from your city)

Quest Reward
Influence 2000, Emperor-serving Book 1.

-----------------------------------------------------------------------
b) - Pikemen 1,500 (Players donate their pikemen to NPC - Once return quest, pikemen will be deucted from your city)

Quest Reward
Influence 2000, Emperor-serving Book 2.

-----------------------------------------------------------------------
c) - Swordmen 1,200 (Players donate their swordmen to NPC - Once return quest, swordmen will be deducted from your city )

Quest Reward
Influence 2000, Emperor-serving Book 2.

-----------------------------------------------------------------------
d) - Archers 1,000 (Players donate their archers to NPC - Once return quest, archers will be deducted from your city)

Quest Reward
Influence 3000, Emperor-serving Book 2.

-----------------------------------------------------------------------
e) - Cavalries 750 (Players donate their cavalries to NPC - Once return quest, cavalries will be deducted from your city)

Quest Reward
Influence 3500, Emperor-serving Book 3.

-----------------------------------------------------------------------
f) - Cuirassiers 500 (Players donate their cuirassiers to NPC - Once return quest, cuirassiers will be deducted from your city)

Quest Reward
Influence 4500, Emperor-serving Book 4.

-----------------------------------------------------------------------
g) - 300 Ballistae (Players donate their ballistae to NPC - Once return quest, ballistae will be deducted from your city)

Quest Reward
Influence 5000, Emperor-serving Book 5.

-----------------------------------------------------------------------
h) - Battering Rams 200 (Players donate their battering rams to NPC - Once return quest, battering rams will be deducted from your city)

Quest Reward
Influence 5500, Emperor-serving Book 6.

-----------------------------------------------------------------------
i) - Trebuchet 100 (Players donate their trebuchets to NPC - Once return quest, trebuchets will be deducted from your city)

Quest Reward
Influence 6000, Emperor-serving Book 8.

***********************************************

4)Contribute Jewelry

Quest Description
Plenty of jewelry belonging to the royalty were marauded by ferocious forces. Contribute precious jewelry to the royalty, which earns your battle achievements in return!
----------------------------------
Quests Goal
a) - Tributary 10 Pearl (Players donate their pearls to NPC - Once return quest, pearls will be deducted from your "Items" inventory)

Quest Reward
Influence 1000, Material tribute Book 1.

-----------------------------------------------------------------------
b) - Tributary 10 Coral (Players donate their corals to NPC - Once return quest, corals will be deducted from your "Items" inventory)

Quest Reward
Influence 1200, Material tribute Book 1.

-----------------------------------------------------------------------
c) - Tributary 10 Liuli (Players donate their Liuli to NPC - Once return quest, Liuli will be deducted from your "Items" inventory)

Quest Reward
Influence 1500, Material tribute Book 1.

-----------------------------------------------------------------------
d) - Tributary 10 Amber (Players donate their Ambers to NPC - Once return quest, Ambers will be deducted from your "Items" inventory)

Quest Reward
Influence 2000, Material tribute Book 2.

-----------------------------------------------------------------------
e) - Tributary 10 Agate (Players donate their Agates to NPC - Once return quest, Agates will be deducted from your "Items" inventory)

Quest Reward
Influence 2500, Material tribute Book 2.

-----------------------------------------------------------------------
f) - Tributary 10 Crystal (Players donate their Crystals to NPC - Once return quest, Crystals will be deducted from your "Items" inventory )

Quest Reward
Influence 3000, Material tribute Book 2.

-----------------------------------------------------------------------
g) - Tributary 10 Emerald (Players donate their Emeralds to NPC - Once return quest, Emeralds will be deducted from your "Items" inventory )
----------------------------------
Quest Reward
Influence 3500, Material tribute Book 3.

-----------------------------------------------------------------------
h) - Tributary 10 Jade (Players donate their Jades to NPC - Once return quest, Jades will be deducted from your "Items" inventory)

Quest Reward
Influence 4000, Material tribute Book 4.

-----------------------------------------------------------------------
i) - Tributary 10 Star Gem (Players donate their Star Gems to NPC - Once return quest, Star Gems will be deducted from your "Items" inventory )

Quest Reward
Influence 5000, Material tribute Book 5.

FAQ Section on Epic Quest:

Some of the players might have some questions regarding the EPIC quest. Maybe some of the answers here might help to clear your doubt.

How do I get to see the list of the EPIC quest?
You will get to see your EPIC quest with all the list once you have upgrade your government to level 5 ("out of protection" quest must be returned (some players might have forgotten to return the "out of Protection" quest even if they have lvl 5 government) in order to activate the EPIC quest)

Is the EPIC quest very important? Is it a must to do for all players?
EPIC quest are very important as possessing high heroes, conquering Counties to acquire military rank as well as noble rank needs to wait till all the quests had been completed. Its not a must for all players to do the quests but it will fasten the speed of have the EPIC quest be fully completed so that you can go for a higher level of military and noble rank in game if all players try to complete the quests.

What are the quests that I can do in here??
There are 4 exchange quests you can do in order to do other of the quests. And the 4 exchange quests gives you different rewards. (<"Counterinsurgency" Gets "Achievement Book"> , <"Contribute Resources" gets "Money tribute Book" > , <"Contribute Troops" gets " Emperor-serving Book">, <"Contribute Jewelry" gets "Material tribute Book">).

Why I don't see some of the quest like E.G."Counterinsurgency - Exterminate YT"??
The quest could have already 100% completed, thus the quest is closed and wont be ava. for further exchange/return of quest.

How do I know which quest is completed?
When you click the "Epic" quest, you will see 4 buttons below ("Progress", "Bulk Retrieve", "Get Reward", "Cancel"). Click on the progress and it will pop out one list. And there is 4 types of progress that will show it to you : "Counterinsurgency" , "Contribute Resources" , "Contribute Troops" , "Contribute Jewelry". These 4 are the exchange quest that you can do, and by clicking the quest (E.g. Contribute Jewelry), you will see a list of jewelries with a % (Completeness) at the right side; When the completeness reaches 100% (Pearl), the exchange quest for that one will no longer be available for exchange. Thus, do it fast while you still can!

What will happen when all 4 exchange quests has been fully completed?
NPC cities (County, Shire, Prefecture (Special requirements will need to be fulfilled first) will be open for conquering / Marauding / scouting and also you can start to use the books that you have and exchange it for resources, equipment, movers etc.

What is "Record Achievements" all about?
Record Achievements is for you to exchange the books ("Achievement Book" , "Money tribute Book" , " Emperor-serving Book" , "Material tribute Book") that you have collected through completing the 4 exchange quests ("Counterinsurgency" , "Contribute Resources" , "Contribute Troops" , "Contribute Jewelry") into Achievement Tokens. And different books you exchanged gives different amount of tokens.

Should I keep on exchange whenever it shows that I have enough books for exchange?
No, you don't. Exchange the books for tokens only when you need it if there is no choice.

E.G. The "Emperor-serving Book" can no longer be obtained as the quest ("Contribute Troops") has been fully completed and you need one Emperor-serving Book. How? Now then is the time for you to use your other books to exchange for Achievement Tokens so that you can exchange it into Emperor-Serving Book (It requires Achievement Token 90 in order to exchange for one).

What is this "Achievements Exchange" all about?
Achievements Exchange is for you to exchange the Achievement Tokens you have (You need to do the "Record Achievements" quest in order to gain the tokens) to the books that you are lacking for ("Achievement Book" , "Money tribute Book" , "Emperor-serving Book" , "Material tribute Book").

Should I keep on exchange whenever it shows that I have enough tokens for exchange?
Only exchange the tokens to the books that you required and not exchange for books that you can exchange for and DON'T exchange back to the same book that you used to exchange tokens; you will lose out alot.

Now the Epic quest (the exchange quests) has completely finished. What should i do with the books that I have get?
When the Epic quests is completed, you may wanna spend all the books that you have collected and exchange it for equipments, resources bags etc from the "Gifts From Emperor" and "Awards From Emperor" quests.

Should I really need to wait till the epic quest is completed then I exchange the books for rewards?
Actually you may not need to wait till Epic quests completed, you can exchange it when ever you want depending on what items you wanna get, aim for it and exchange.

Will the EPIC quests (Exchange Quests) be reopen again?
So far there won't be anymore EPIC quest reopening until maybe when the game version upgrades to a newer version where even more EPIC quests that players will get to do.

How come the progress % for some of the troops are increasing when there is no players building/donating it?
Usually when the server opens for over a week, the system will starting the "ball rolling" of the EPIC quest. Each day, the progress % will increase by 1% to boost the completion of the EPIC quest.

How To Build A New City?

You must achieve Livery or higher nobility rank and have not reached the maximum allowed cities or the rank.

Step 1 : First conquer a plain, after successful conquer , recall the conquering army.

Step 2 : Dispatch a hero you wish as the Castellan of the new city along with enough troops to carry at least 10k of each resource, including 10k gold. While labours have the highest load and lowest food costs, they are slow, some people prefer transporting via cavalry which are faster if the cities are far apart.

Step 3 : After arrived , go to Government -> Wilderness -> View -> Build a City

Tip: Make sure to build a rally point as soon as possible in the new city to move back the armies you used to transport resources to avoid mutiny.
 
MMORPG Games - MMORPG List - Video Game Music