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Friday, July 9, 2010

My Personal Tips

After you reached High Knight , build 2 armies city and 3 food city and leave 1 slot for your county . What I mean by army city and food city is stated below :

Army city : Town Area - 1 Rally Spot , 1 Hero Lounge , 1 Market , 1 College , 1 Beacon Tower
( not necessary ), 1 Outpost ( not necessary ) , 15 Barracks and 12 Cottages.



: Rural Area - 12 Farm , 8 Sawmill , 8 Quarry and 8 Iron Mine.




Food city : Town Area - 1 Rally Spot , 1 Hero Lounge , 1 Market , 1 College , 1 Beacon Tower
( not necessary ), 1 Outpost ( not necessary ) and 27 Cottages .



: Rural Area - 30 Farm , 2 Sawmill , 2 Quarry and 2 Iron Mine.




Remember to give a name for each of the city. Use a related name for all of your city.Etc. I used the name of the country for my city. I named my food city India and China because these country have huge population and I can remember easily.

Saturday, July 3, 2010

How to Maintain Millions of Troops?

Requirement: At least 2 cities (preferably 3+). Each city has to have lvl 9 rally point (the higher the better)

Step 1
. Focus ALL troops into one city except scouts and rickshaw. (Scout can go too if you like)

Step 2. This is what will happen when you have all troops into one city.



Why is this good? Well Kingory does a food check every hour (00:00, 01:00, 02:00 etc....). That means you can have that negative amount of food for 59 mins 59 seconds. As long as some food arrives when the hour is up, the troops will not desert you and will continue to last till the next food check at the full hour. The point here is to send enough food to last 2-3 minutes (from 0:59mins till 1:01) so that the other 58-59mins, you can have negative food as much as you want.

Step 3. So in this step, you take your total amount of food being consumed in that city and divide by 60. This is the amount of food cost per minute. Again, you need to send enough to last for 2-3mins until it pass the food check at the hour.

Step 4. At this point, you are wondering, if I can do this, do I have to continue it every hour? How do I go to sleep? The answer is no and hence why you need more than one city (the more the better because it allows you to continue the following process while you are away from Kingory.

Step 5. When you begin the transport, you will notice this


Since I want to send rickshaw, it will take this much time to arrive.



It will take 47mins 35s to arrive. However, I want it to arrive near the hour mark, so I add the bivouac lag and the result is as follow.




Step 6. Keep sending resources that will last 2-3 mins to the city holding all your troops and increase it by each hour in the bivouac lag. The result would be something like this




Each city with a lvl 9 rally will allow you to send 9 armies, one for each hour. (I recommend 7 armies per city so that you have 2 spot to scout and attack stuff as needed.) Ex: I have 11 cities, so I can be away from Kingory for 10 (-1 for the main city that hold all the troops) x 7 armies = 70 hours and still maintain my troops without desertion. What make this process so game breaking is that you can send out ALL your troops to gather... and the result is as follow:

After 21 hour 55 minute 38 second's gathering, you get 109480848 Food,8 Pearl ,1 Jade,1 Coral ,1 Star Gem,1 Emerald, in Lake[64,328]
After 21 hour 55 minute 12 second's gathering, you get 7117029 Stone,2 Emerald,1 Pearl ,7 Agate,4 Coral ,3 Jade,1 Liuli, in Desert[61,320]
After 21 hour 56 minute 29 second's gathering, you get 80036354 Wood,3 Pearl ,4 Amber,1 Agate,4 Liuli,1 Coral , in Forest[64,324]
After 21 hour 56 minute 29 second's gathering, you get 28027694 Iron,6 Agate,2 Jade,1 Star Gem,4 Crystal,1 Pearl ,1 Emerald, in Mountain[65,326]

This is how I was able to hold a huge army , gather tons of jewelries, and resources enough to train troops while sending extra out to people in the league. Just remember that the higher the level wilderness you gather with your army, the more resources you are going to get.
FAQS:

Is this legal?
Yes it is. Many people have considered this as a bug but this have been around in the Chinese server for ages, and they never fixed it. The game even provided the function to enable this process (bivouac lag). Some have even claim this was "hacking", but that's simply because they do not know how to do this.

What are the benefits?
As you can see above, I am able to hold an army that cost 8mil food (-16mil while they are out gathering) at a cost of around 400k food per hour. When I reap, i get easily 100mil food in return after 22 hours. This is enough to train or conquer a county as I wishes. You can also send these out to other city to train more troops. Combine with the guide of how to maintain level 10 wilderness, you can have as much resources as you like. You can also train heroes to lvl 100 in other cities while not worrying about maintaining the massive food cost of your army.

What are the cons?
With great benefits come great cons. If you somehow forgot to send food along for an hour or send troops but forgot to send food for that hour, all your troops will stop gathering and return to your city. If there are troops inside the city, they will desert you. Furthermore, you are suspectible to attack on your gathering wilderness during the initial stages when your army is small (like 25k archers at wilderness), resulting a a huge loss of troops if someone wanted to wipe you out. However, toward the later stages when you have 50k calvaries and 25k ballistae out, no one will bother you....

Lastly, if you meet a money user who knows what they are doing... they can make you pay dearly with strategems such as Weakest Link if they hate you enough. I'd suggest using a MA with high INT in the city you are putting all your troops on to prevent them from applying strategems successfully.

What if I have less than 5 cities? Can I still do this trick?
Yes you can. Instead of transporting as the guide suggest, you can do dispatch and then manually return the troops home without biouvac lag time. This will cut down time for your armies to return. Say you send an army for 10 hours, it will take 10 hours to return. If you dispatch however, it will arrives after 10 hours, and then you can send it back manually and it will take but a few minutes.



Hero Information

Hero plays a significant role in production and wars. The followings are basic hero traits you should learn by heart.


Name


Normal heroes can change names while high heroes cannot


Level


Every upgrade increases 1 Maneuver point and 1 Attribute.


Experience


Experience can be accumulated but once it has reached level 100, then you cannot gain any more experience.


Physical


Marching consumes Physical which recovers slowly. Medicine accelerates recovery.


Mental


Applying Stratagem consumes Mental which recovers slowly. Medicine accelerates recovery.


Maneuver


Maneuver determines the amplifying effect. 1 point of Maneuver affects 100 troops and 1000 soldiers.


Speed


Amplifies Tempo of troop by 1% for every 1 SPD point. Ride can increase SPD too.


Offense


Amplifies Siege by 1% for every 10 OFE point. Weapons can increase OFE.


Defense


Amplifies Guard by 1% for every 10 DEF point. Equipment can increase DEF.


Salary


Refers to the hourly Gold consumption of a hero. Heroes with higher traits require more Gold.


Fidelity


Castellan's Fidelity reduces the possibility of mutiny or riot. Heroes with high Fidelity are less likely to be captured. With Fidelity below 50, Heroes are likely to flee. Defeats decrease Fidelity while reward of Gold and Jewelry can enhance Fidelity.


Attribute


1 level rise leads to 1 point rise in Attribute, and it's used to increase hero's Politics, Bravery and Intelligence. Attribute can be reset through Reassign Attribute.


Politics


1 Politics point of Castellan accelerates resources production, building and fortification by 1%.


Bravery


1 Bravery point of Castellan enhances troop training speed by 1% and Offense by 10, and 3 Bravery points regain hero's Physical by 1.


Intelligence


1 Intelligence point of Castellan enhances researching speed by 1% and Defense by 10. 3 Intelligence points can regain hero's Mental by 1.




How to appoint a Castellan


Build a Hero Lounge at your city and after a hero is recruited, you may start appointing a Castellan.



How to recruit heroes

There’re 3 ways to recruit heroes:

1. Build a Tavern and start recruiting heroes with Gold.

2. Capture a defeated hero and pitch him/her to defect with Gold. But you must reach certain Noble Rank to do so.

3. On rare occasion heroes with Fidelity 80 may defect to your majesty in vacancy of Hero Lounge. They don’t consume Gold and you can either accept or reject their offer.

PS: When Hero Lounge is full, no heroes can be recruited.



How to reward heroes

Click Items and press the Reward button, or just click the green plus sign at FID in the hero interface to reward a hero.



Lose Heroes

There’re three kinds of possibilities to lose a hero.

1. Every battle involves the odds of defeated heroes getting captured by enemies. But a hero with Fidelity above 90 is unlikely to be captured.

2. During a mutiny, heroes with Fidelity below 50 is likely to flee.

3. The heroes you dismiss will become unemployed heroes.

Ratios of Various Fortifications to Troops

Ballistae to Traps = 1:5

This means that for every 1 Ballista that you lose 5 Traps will get consumed.

So without further ado, here's the data I have:

TRAPS
Rookies to Traps = 1:1
Scouts to Traps = 1:1
Pikemen to Traps = 1:1
Swordsmen to Traps = 1:1
Cuirassiers to Traps = 1:2
Ballistae to Traps = 1:5
Battering Rams to Traps = 1:10

BARRICADES
Rookies to Barricades = 3.6:1
Pikemen to Barricades = 2.4:1
Archers to Barricades = 2.9:1
Cavalries to Barricades = 1:1
Cuirassiers to Barricades = 1:2
Battering Rams to Barricades = 1:7.2

ROLLING LOGS
Rookies to Rolling Logs = 1.6:1
Swordmen to Rolling Logs = 2.57:1 (I had to double-check this, but yes, they are worse than Rookies)
Cavalry to Rolling Logs = 1:2
Cuirassier to Rolling Logs = 1:5
Battering Rams to Rollings Logs = 1:33.3

ROCKFALL
Rookies to Rockfall = 2:1
Swordmen to Rockfall = 1.2:1
Cavalry to Rockfall = 1:2
Cuirassier to Rockfall = 1:2.6
Battering Rams to Rockfall = 1:1

Friday, July 2, 2010

FAQ - War and Combat

1. Can we attack a city by joining the forces with players of different accounts who have come before me?
Sorry, but you cannot. According to the order of arrival time, you must wait till previous players finish their turns one by one before you can launch an attack of your own.

2. How often do I suffer a plunder from the NPC? Does it relate to my Noble Rank or Influence?
Player suffers plunder by NPC randomly. But Newbies under Newbies Immunity are protected. This random plunder by NPC is related to your Noble Rank and Influence in a complicated manner.

3. Why is the Hit Points of the Wall always full though I have defeated it to 0. When I try to attack a city, why are there still Rookies from the enemy's city even though the player is off line?
Wall's Hit Points is always reset to the fullest after every attack and Idle Peasant-turned Rookies are set to automatically fight against invasion, no matter the player is on-line or not.

4. What if my castellan stays in Offense status after my city is attacked? How to change his status?
Try replacing the castellan with an unemployed hero, or you can click Hero Lounge => Appoint Hero => Dismiss.

5. Why doesn’t the Soldiers in Military Rank coincide with my actual recruited soldiers in Barracks

Soldiers in Military Rank refer to the required peasants for soldiers recruitment. For example, 1 Archer requires 2 peasants, then 2000 Archers would be shown as 4000 soldiers in Military Rank.

6. Why are my Siege and Guard both 0?
Siege means you gain Influence through offense, and Guard means your defend your city to gain Influence. Normally victors will be rewarded with Influence but when two sides have huge disparity in Influence, the player may even gain Influence in defeat. However, in NPC Battle, Influence simply doesn’t count.

7. Why is the Scouting Report of cities level 1, quite different from my previous scouting result?
Current game dictates that if the city you conquer is the last one for your opponent, you can only get a city level 1. This is in accordance with our concept of Newbies Attack Immunity. However, if the conquered city is not the last city of your opponent, then the city level will only random drop 1 to 3 level or will remain intact.

8. Why does Battlefield Distance vary?
Battlefield Distance varies according to the range of troops from both sides.Troops with long ranged attack capability such as Archers naturally havel longer Battlefield Distance.

9. Why can’t I dispatch troops to my own city?
Probably your Hero Lounge is full at the moment. Try upgrading it or you won’t be able to dispatch heroes or troops to your own city.

10. Why can’t I maraud my enemies’ Gold?
Current game setting dictates that you can maraud all resources except Gold through Marauding Battle; but through Conquering Battle, you can maraud virtually anything. But your success at marauding resources will be limited.

11. How to prevent being marauded?
Sell your resources to Market or transport them to wilderness with transportation troops. You can also simply upgrade building or resource fields so you have nothing left to be marauded.

12. Why does my Influence fall in spite of victory

Influence is determined by your troops population.If you lose troops massively during a victory, you Influence is sure to fall dramatically!

13. If during a transportation, the destination city is conquered before the resources arrive, what will happen to the resources?
Unfortunately, all the resources will be lost since the destination city has fallen.

14. Why am I told that I don’t have sufficient Load and cannot carry so much resource?
Your destination seems too far so resource cannot be transported by your troops. Consider upgrading your Load, applying technology for help, or just choosing another city closer to the destination to dispatch your resources.

15. Why can my enemies soon reinstall Fortification during my second strike even though I have eliminated all their Fortification during my first strike?
Repair Technology must have allowed them to repair their fortifications. Higher the level of Repair Technology, faster the fortifications are repaired.

16. After a maraud, why would I be warned in Battle Report that my target cities have been alerted and hid their resources?
In order for our players to have enough time for development, the daily success at marauding resources is limited so now you are basically getting nothing.

FAQ - Arena System

1. Can I see other league players in the Arena?
You can see their troops and hero information.

2. When I drop out of an Arena, my Glory is deducted. What should I do?
If your Glory is negative, you cannot enter any Arena any more. All the negative Glory will be reset to zero at 5 am everyday so that you may enter Arena again. If you don't want to wait, purchase Document of Mercy in Item Mall to skip the waiting.

3. How to obtain Battle Equipments?
They are tradeable in Item Mall with Glory and Medal.

4. Any limit on the troop population sent to Arena?
Yes, you can only send 2 troops simultaneously. When one hero suffers defeat and is pulled back to the start city, you can send another back into the Arena.

5. Is Battle Equipment only allowed to apply in Arena?
No. The heroes can receive amplifying effect without restraint once Battle Equipment is applied to them.

6. How to obtain Medals?
You can gain Yellow Turban Quencher through victory in Yellow Turban Rebellion, Ywan Ferry Campaign Medal through victory of Ywan Shao in Guan Du Battle, and Tsao Ferry Campaign Medal through victory of Tsao in Guan Du Battle. Moreover, You can trade these Medals for Royalty Medal.

7 . Can I drop out of an Arena?
Yes, you can. But without completing the Main Quests, your action will cost you many Glories.

8. What is the maximum troop population I can send?
The maximum troop population sent for battle is related to Rally Spot. Rally Spot level 10 allows for 100,00o troop population. The same applies to the Mercenaries you summon.

9. What do I gain from victories?
A victory guarantees you to gain Arena Glory or Arena Medal, which can then be traded for Battle Equipment, Heroes or Hero Item. You can get even more by completing Main Quest s.

10. Can a city that has sent troops relocate? Will the sent troops and heroes be lost after relocation?
You cannot relocate when you have troop out on an expedition .

11. Why can’t I enter Arena?
Low Noble Rank and a full Arena will prevent you from entering the Arena.

12. How is the distribution of experience arranged?
Only the experience gained from completion of Main Quests is shared. One player completes the Main Quests, making the rest of the players benefit from his completion.

13. If I quit the Arena before it ends, what will happen to my heroes when battle time ends?
They will be redirected to the start cit. If the union you belong to doesn’t prevail, then your Glory will be deducted accordingly as the result of defeat .

14. Is the Hero Item used before entering Arena still effective after entering Arena ?
Yes.

15. Are there any other battles besides Yellow Turban Rebellion and Guan Du Battle?
No. Currently we only offer two battles. For further information, please check the website and forum.

16. No response after I click Choose Troops?
Choose Troops means selecting one troop out of the two troops in Arena. Now you can operate on the troop you select.

17. If a player enters Arena when the battle has been fought half way. How does he get his share of rewards?
Players can only share the rewards from Arena Quests and nothing else. Also, all players must be present during the completion of Arena Quests.

18. Do the troops in Arena consume Food?
Food would be consumed before you even enter Arena. Lack of Food would prevent you from entering the Arena when you are on an expedition. But once your troops have entered the Arena, they don’t consume Food any more.

19. If you haven’t captured the Pve City, will its troops be recovered partially or slowly?

Before the Arena closes, the troops in Arena won’t be recovered. So you should keep striking until you taste the sweet fruit of victory.

20. When battle remaining time turns 0, will my Arena Glory be deducted?
If battle remaining time turns 0 and you fail to complete the Main Quests, you have failed. Arena Glory will be deducted accordingly.

21. What happens when neither side completes Main Quests when PVP Arena ends?
If neither side completes Main Quests when PVP Arena ends, then it is defeat for both sides. Glory will be deducted accordingly but the rewards from Bonus Quests can remain.

22. Can I use Mercenary Order in PVP Arena?
Sure. You can apply Mercenary Order in any Arena to recruit Mercenaries.

23. How is the remaining Mercenaries converted to Glory?
100 Mercenaries are converted into 1 Battle Glory.

24. What to do with the recruited Mercenaries when I fail to complete Main Quest within the Battle Time?
Mercenaries cannot be taken out of the Arena. They will be converted to Battle Glory once you leave the Arena.

25 Arena Player Limit is set at what?
Arena Player Limit for Yellow Turban Rebellion is 5, whereas Arena Player Limit for Guan Du Battle is 20.

26. Who has the authority to remove an ally that has already joined in our troops from the Pve Arena?
The creator of Pve Arena decides who should join the Arena. If the invitation has been sent and accepted, then it is not allowed to remove the invitee from the Arena. However, you can remove the invitee before the invitation is accepted.

27. How to invite friends into Arena?
Click Friend button to invite friends into Arena. Click Arena Menu on the lower right button and choose Arena’s Member where you insert the name of that player.

28. How to get Arena Quests?
Most Arena Quests are automatically assigned when you enter Arena, while some of the Main Quests are activated according to player ’s battling course.

29. How to find my own troops location in Arena?
Once your troops have reached a PvE City, the heraldry signaling troops location will flash. Normally, your troops are stationed at the Start PvE City. But if your troops are on an expedition, the heraldry wouldn’t flash.

30. If a player enters Arena when the battle has been fought half way. How does he get his share of rewards?
You can obtain battle rewards in 3 ways, by eliminating enemies, completing Arena Quests and gaining victory. Those rewards cannot be shared by others. Players can only share the rewards from Arena Quests and nothing else. But if the player enters the Arena right after certain Arena Quests have been completed, then he cannot enjoy any share of the rewards at all.

31. Will there be a huge disparity in troop population between the two sides in PvE Arena?
PvE Arena estimates the troop population from both sides before opening for battles. If there is an imbalance between the two sides, the PvE Arena won’t be activated. But once the PvE Arena is activated, there could be imbalance as one side attracts increasing number of players while the other fails to retain player’s attention.

32 When is Bureau Crossing Battle active?
From 8 am of one day to 2 am of the next day.

33. If I delete my battle equipments by mistake, can I purchase them again?
No, you can not purchase them again.

34. Why is Military Orders Bond purchasable both at Item Mall and Arena?
Military Orders Bond is purchased at Item Mall with Diamonds or Vouchers but it is purchased at Arena with Glory.

35 If my city is conquered when I am in Arena. What will happen to the troops and heroes residing in my city?
Entering Arena means you troops are out on an expedition. So the troops and heroes in your captured city will be lost forever.

36. Why do I have zero Glory?
There is limit on how much Glory a player can receive in one battle. The limit is related to the level of Arena. If you cannot gain Glory in an Arena for having reached the limit, join another Arena so that you can gain more new Glories.

FAQ - Field Exercise


1. Will heroes be captured during field exercises?
No. But you can capture the Start City of the hero in field exercise, then as the hero is exiled into the wilderness, you can capture him with ease.

2. Any limit on daily field exercises?
No, there is no upper limit for field exercises.

3. Do I choose a high hero or just a hero to the field exercise? What is the difference?

Taking Diamonds out for field exercise raises the odds of encountering adventures. The experience gained from field exercise is not related to hero’s level but rather the type of exercise chosen.

 
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