Brigand : Gold loss 10%. Gold was piled up too much.
Locust Plague : Food Loss 10%. Food was piled up too much.
Conflagration : Lumber Loss 10%. Lumber was piled up too much.
Collapse : Stone Loss 10%. Stone was piled up too much.
Mining Disaster : Iron loss 10%. Iron was piled up too much.
Plague : Population loss 10%. Population was piled up too much.
Riot : Gold, Food, Lumber, stone, Iron, Population ,all loss 10% . Happens when Allegiance <50.
Mutiny : Troops loss . Happens when the food production rate <0 during Food Check.
Abandon : Hero escape, fidelity <50 hero will have the possibility to escape.
Complaints : Hero Fidelity -1 , happens when there was insufficient Gold to pay them.
Natural Disaster
Flood : Randomly happens 1 times,city will suffer from certain damage.
Hail storm : Randomly happens 1 times,city will suffer from the certain damage.
Drought : Randomly happens 1 times,city will suffer from certain damage.
Blizzard : Randomly happens 1 times,city will suffer from certain damage.
Bliss Report
Donate : Merchants donated gold, earn extra gold.
Great Harvest : Good weather, good harvest, earn extra foods.
Lush : Trees are growing well, earn extra woods.
Stone Hill : Stone hill is found, earn extra stone.
Bonanza : Found Iron hill, extra earn iron.
Peace :People lives a happy life. Population increases 5% gradually.
Contented:People are contented with your governance. Increase allegiance 30 . Allegiance would not over 100 .
Volunteer:A Hero volunteered to assist. Gain 1 extra hero,fidelity 80. It only happen when there is a free space in the tavern. Volunteered hero will not consume gold, gamers need to click “Accept” to became own hero. Gamers also can choose to “Decline” it.
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